Items · ItemData
Agile Winter Update Intermediate Staff
Temporary equipment for winter update testing
GAME DATA
46.05 details
- Client Template Name
- staff
- Combat Item Type
- EQUIP_WEAPON
- Required Level
- 60
- Max Stack
- 1
- Buy Price
- 48,990
- Sell Price
- 4,899
- Bound Type
- Loot
- Tradable
- Yes
- Obtainable
- Yes
- Equipment
- Minimum Attack
- 3,908
- Maximum Attack
- 3,908
- Defense
- 0
- Impact
- 34,807
- Balance
- 0
- Crystal Slots
- 4
Raw DataCenter attributes50 fields · ItemData
- Id
- 80171
- Level
- 63
- Name
- staff
- Icon
- Icon_Equipments.staff26_A_Tex
- Rank
- 4
- Combat Item Type
- EQUIP_WEAPON
- Rare Grade
- 3
- Required Level
- 60
- Equip Sound
- InterfaceSound.Equip_ArmorWeaponCUE.Equip_StaffCue
- Cool Time
- 0
- Artisanable
- false
- Bound Type
- Loot
- Buy Price
- 48990
- Category
- staff
- Change Color Enable
- false
- Change Look
- false
- Cool Time Group
- 0
- Destroyable
- true
- Dismantlable
- true
- Drop Identify
- true
- Drop Silhouette
- Item_DropBox.SM.Drop_Staff_SM
- Drop Sound
- InterfaceSound.Drop_ItemCUE.Drop_ChestBoxCue
- Enchant Enable
- true
- Extract Look
- false
- Guild Warehouse Storable
- true
- Item Level Gage On
- true
- Link Crest Id
- 0
- Link Customizing Id
- 0
- Link Enchant Id
- 10031
- Link Equipment Id
- 10782450
- Link Look Info Id
- 107165
- Link Masterpiece Enchant Id
- 110031
- Link Masterpiece Passivity Id
- 180468;1510020;1510060;1510040
- Link Passivity Id
- 180468;510020;510060;510040
- Link Pet Adult Id
- 0
- Link Pet Orb Id
- 0
- Link Skill Id
- 0
- Masterpiece Basic Stat Revise
- 1.01;1.01;1.01;1.02;1.02;1.03
- Masterpiece Rate
- 0.00025
- Max Stack
- 1
- Obtainable
- true
- Required Class
- PRIEST
- Required Equipment Type
- NO_COMBAT
- Sell Price
- 4899
- Slot Limit
- 0
- Sorting Number
- 0
- Store Sellable
- true
- Tradable
- true
- Unidentified Item Grade
- 1
- Warehouse Storable
- true
CROSS REFERENCES
Related records
Links to · Linked Passive
[Fixed] Weapon_Decreases cooldownDecreases skill cooldowns by 5.4%.Linked passive · ID 510020[Fixed] Weapon_Increases Crit FactorIncreases Crit Factor by 11.Linked passive · ID 510060[Fixed] Weapon_MP instantly replenishes on using a skillReplenish 0.48% of your total MP instantly when you use a skill.Linked passive · ID 510040Recover HPRecovers 7169 HP.Linked passive · ID 180468